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Otteropolis Submarine

Based on Jake Parker's work: https://www.mrjakeparker.com/otteropolis

Modeled and Unwrapped in Blender, Textured in substance and baked and rendered in Marmoset toolbag 3. My goal was to try and make a game ready asset and i got the poly count down to about 90k Polygons. This was one of my Finals projects for my BFA.

The artwork by Jake parker

The artwork by Jake parker

Albedo and transparency combined with emmisive

Albedo and transparency combined with emmisive

Normal

Normal

Metal occlusion and roughness

Metal occlusion and roughness